Warthunder Type H - GWJ36
A downloadable game for macOS and Linux
Check below for controls. The HTML build is NOT very tested. If you can download, please do so instead. Just to be sure. (Edit: HTML build removed, please download instead.)
Best experienced with a gamepad! o/
Default Controls:
- Keyboard:
Arrows: move
Z: Attack / Confirm
X: Jump
C: Blaster
Shift: Dash
ESC: Menu / Pause
- XBox Gamepad (recommended :) )
Left stick: move
X: Attack
A: Jump
Y: Blaster
R1: Dash
Start: Menu / Pause
Hint: you can dash while in air to go over gaps.
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Fight robots with keyboard or gamepad (no human models were harmed in the making).
Blast your way through satisfying hits and explosions. Robots are destructible and their parts are animated using RigidBody physics.
Not everything is action. There is a huge amount of voice lines in a not-so-common story, with a questionable sense of humour.
In-game pause menu (ESC) with option to save and access to all your conversation log.
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This is a 2.5D platformer made for the Godot Wild Jam - a challenge to make a game in 9 days.
This is my GWJ anniversary! I joined that amazing server when it was GWJ24 - 2 year anniversary of the jam itself. This is my 12th GWJ (because I missed one, the "nomad" theme). It's a holy number, must mean something.
So I decided to push myself much harder than usual. I started the jam having a clear goal: I will not focus on plot. Will make a juicy game instead. But I ended up writing a story as well because I simply can't help myself. Aaaand I voiced it. Myself. Yes, all, voices.
And I decided to be bolder and not only include the theme and 3 wildcards, but I actually included a bit more. Check in the game!
This game is my largest game project I ever released. I might turn this into a complete game. In that case, consider the jam version as a "public demo" and the game over screen as a "to be continued".
Everything in this game was made by me. All assets are 100% original. Zero "freebies" or "creative commons" etc. All done in blender, GIMP, LMMS, audacity and my throat.
Status | Released |
Platforms | macOS, Linux |
Author | Mad Parrot Studios |
Genre | Platformer |
Comments
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From text panels to terrain to the weapons effects, this reminds me of another world (or out of this world if you like). Good game!