Game made for the Godot Wild Jam #82

Theme: UNSEEN
Wildcards:
- Immersive: Have your UI be part of the world
- BOOM!!!1: There must be at least one explosion in the game
- Report Card: Grade something the player does*

* - I'm just graded as "good" or "bad", but you have someone actively judging and giving an opinion, so in my book that counts as grading.


Based on the fantastic sketch by Monty Python, "How not to be seen".

In this game you, well, will learn how not to be seen.


Good luck!

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